AI Insights · Timothy · July 2022
Top 5 3D Realistic Games on iOS in the US, Q2 2022
In Q2 2022, the top 5 3D realistic games on iOS in the US showed varied performance in downloads, revenue, and active users, with some apps experiencing significant growth.
During the second quarter of 2022, the top five 3D realistic games on iOS in the United States, as reported by Sensor Tower, displayed notable trends in weekly downloads, revenue, and active user metrics. Here’s a closer look at their performance:
Apex Legends Mobile from Electronic Arts launched on May 16, 2022, and saw an impressive start with weekly downloads peaking at approximately 1.9M in its debut week. However, downloads gradually decreased to around 244K by the end of June. The game's weekly revenue peaked at about $1M during its launch week, declining to roughly $212K by the end of the quarter. Weekly active users started strong at 1.8M but saw a downward trend, ending the quarter at approximately 832K.
Diablo Immortal by Blizzard Entertainment, released on June 1, 2022, also had a strong start with 2.7M downloads in its first week. This number dropped significantly to 111K by the end of June. The game's weekly revenue peaked at around $2.5M in the first full week of June and then declined to approximately $1.6M by the end of the month. Weekly active users followed a similar trend, starting at 2.1M and decreasing to around 1M by the end of June.
Call of Duty®: Mobile from Activision Publishing maintained relatively stable weekly downloads, averaging around 140K throughout the quarter. The game's weekly revenue showed fluctuations, peaking at about $3.3M at the end of March and stabilizing around $2.4M by the end of June. Weekly active users hovered around 2.7M at the beginning of the quarter and slightly decreased to approximately 2.6M by the end of June.
Clawee - Real Claw Machines by Gigantic LTD saw a significant increase in weekly downloads, starting at around 47K at the end of March and peaking at approximately 149K in mid-June. The weekly revenue for Clawee also showed growth, reaching around $345K by mid-June. Weekly active users increased steadily from 275K at the end of March to 517K by mid-June, before slightly decreasing to 447K by the end of June.
PUBG MOBILE from Tencent Mobile International Limited had consistent weekly downloads, averaging around 70K to 80K throughout the quarter. The game's weekly revenue fluctuated, peaking at approximately $2.9M at the end of March and experiencing a decline to around $1.1M by the end of June. Weekly active users saw a slight decrease from 780K at the end of March to around 667K by the end of June.
These insights illustrate the dynamic performance of the leading 3D realistic games on iOS in the US during Q2 2022. For more detailed insights and data, visit Sensor Tower.